I've only just got the training for exploration, having set off on many tangential paths that have finally converged on me being able to fly a half decent exploration ship. I still need to boost my Astrometrics skill, but I'm well on the way.
I loved the whole idea of the exploration mechanic and I'm excited about the new content. What I'm even more excited about are the propsed changes to the scanner and probe mechanics:
You will be able to drop more than one probe in a grid
Probe scan ranges can be adjusted via a drag and drop interface in the 3D map, removing the need for multiple probe types
Probes can be repositioned in the solar system map using a drag and drop interface and will warp to their specified positions
Scanning will now use triangulation to refine and improve accuracy of scan results
You can recall probes for re-use at a later point and time
The transition from ship view to 3D Solar System view to Universe Map view has been made near instant, allowing for quick switching between them
Awesome!
I had been wondering how the whole "probe out wormhole, fly through wormhole, wormhole closes, run out of probes before you find the way back" thing was going to work and this answers it and really makes the system cool!
There's lots more in there and I really think this will add a lot of really cool stuff to the game.
1 comment:
It's an area of EVE that had been neglected and is finally getting some attention. Finally!
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